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  1. #1

    The guide to Glue gunners.

    http://images1.wikia.nocookie.net/__...lue_Gunner.png pic<<<<<

    the glue gunner is a useful tower in the round 20-70.

    the glue gunners most useful uprades are the path 1s, because they give corrosive glue.

    if you plan on using glue gunners uprade to corrosive ASAP.then to splatter. this setup in monkey lane can survive, with no backup, until rd 36. u will need a supporting tower, like a ninja.

    at rd 40 u can pwn the ceramics by upgrading to bloon dissolver. it will kill a ceramic in 10 secs.

    since glue gunner cannot target moabs, you will need something, like a supermonkey to destroy it.

    do not upgrade to bloon liquidfier, as ceramics will aready get pwned. In the 70+ rds, there are moabs, so u will probally have at lest 1 robo monkey and more. now glue gunner is useless.

    along the way, upgrade ur farms so u can afford stuff.
    aslo glue gunners rock with spike factorys and 3-x and 4-x


    FAQ

    Q: why is glue hose and glue strike bad???

    A: because you can just by 2 glue gunners. they are enough. glue strike is not woth it.

    Q:what is the nightmare to glue gunners???

    A: moab types, because it cannot target them.

    Q:do u use glue gunners???

    A: in special missions, challenges, and on castle i do.

    Q: what is the best way to unlock glue gunner and its upgrades???

    A: build a strong defence and spam them so u gain xp for it quickly.

    Q: where should I put them?

    A:two places - the very begining, and a about half way thru. (On some maps that can be the same place.) You want to give the glue time to do its thing, but it needs to be after the moab types are broken.

    Q: What should I set them to?

    A: strong - no point in glueing a red balloon while a ceramic sails by.
    Last edited by I HATE CASTLE:(; 03-18-2012 at 02:54 PM.
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  2. #2
    A couple more for the FAQs?

    Q: where should I put them?

    A: two places - the very begining, and a about half way thru. (On some maps that can be the same place.) You want to give the glue time to do its thing, but it needs to be after the moab types are broken.

    Q: What should I set them to?

    A: strong - no point in glueing a red ballon while a ceramic sails by.

  3. #3
    Bloon Liquifier useless? And Glue Gunners are useless after Round 70? lol.

    You also forgot to mention that Glue Gunners are sexy with Spike Factories.

  4. #4
    Bloon liquefier kind of is useless, for its cost. It doesn't really provide much benefit beyond what 3/2 does already. Once you have 10000+ money available you are better off spending it on all things supermonkey.
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  5. #5
    Glue gunners work very well a (3 or 4)/x ice tower. Ceramics won't even get by with just these 2. Further increase efficiency with a beacon so camo-bloons are targeted as well (even though 3/0 ice towers don't effect them). Make sure you have good back up for MOAB rounds though.
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  6. #6
    Ninja Master PTpirahna's Avatar
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    Liquifier is useless, now that I think about it. They can probably pop ceramics just the same, even in castle.
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  7. #7
    Quote Originally Posted by Rarewares View Post
    Bloon Liquifier useless? And Glue Gunners are useless after Round 70? lol.

    You also forgot to mention that Glue Gunners are sexy with Spike Factories.
    would you want liquidfier or a laser robo monkey???
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  8. #8
    Quote Originally Posted by Rarewares View Post
    Bloon Liquifier useless? And Glue Gunners are useless after Round 70? lol.

    You also forgot to mention that Glue Gunners are sexy with Spike Factories.
    well after 70 is mostly moabs except for 76 with loads of ceramics. but you can get a sun god and a robo for that.
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  9. #9
    Liquifier keeps your other towers from attacking towers from wasting their time attacking already doomed bloons.

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